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Mirrors edge exordium
Mirrors edge exordium













But now she's even more fleshed out, and there's more of her. "I didn't myself feel like she went through any large change throughout that game, and so the person she is there is maybe more or less the person she is now. "In the first game, there was not that much of her personality," Ermgard said. The game isn't just about the developers' journey to completion it's about them giving Faith a rich world and story they feel will best help her grow. Ermgard, who has been working on Mirror's Edge for three years, is personally attached to her, speaking of her like she were his own daughter. There is a lot of affection among DICE's developers for Faith. Of course there's this big plot about getting involved against oppression and all that stuff, but the more important story is her journey, who she becomes and where she starts out and what happens along the way to make her into the person that she is." The game is about her personal journey, I would say.

mirrors edge exordium

"Her personality now is more fleshed out. "People who have played the first game will recognize some elements, but for Catalyst, the city is new, Faith herself is similar-ish, but we never really delved too much into her in the first game," Ermgard explained. For Catalyst, however, Ermgard said DICE was keen on creating a deeper narrative, which in turn led them scrapping the "blank canvas" character idea for Faith and bulking up her backstory and behavioral traits.Ĭatalyst is also far enough removed from the original Mirror's Edge that players who didn't play the first game won't feel dazed by the second. This is its own thing."īy clicking 'enter', you agree to GameSpot'sĪs for the new version of Faith, Ermgard said the original game focused on providing a character players could fully imprint upon, stepping into her shoes and allowing them to experience the world as they wanted. People shouldn't expect to understand any sort of connection to the first game. "Also, we had new art direction-it had been eight years since the first game, so I think a lot of people felt that it was time to take the elements that we felt worked with the first game, and then use them to then expand upon that to do this game. "I think what we felt was that we wanted a more fleshed out world, a larger world that was more detailed and textured than the original game had," he continued. Sometimes we even have the name and the look, but the character, what they do is still different, so there are some carry-overs in terms of ideas.

mirrors edge exordium

"You will recognize maybe the names of some characters, but they will be different characters in this one. "We are doing something that is new it's different and separate from the first game," Ermgard explained. According to narrative director Christofer Ermgard-who is also working on the prequel comic Mirror's Edge: Exordium-she'll be less an "empty vessel" for players to control and more fleshed out, due to a richer narrative and supporting world. But perhaps the biggest change is the way DICE is presenting Faith herself.

mirrors edge exordium mirrors edge exordium

DICE's upcoming Mirror's Edge: Catalyst is a re-imagining of the original Mirror's Edge we'll hear a different version of protagonist Faith's tale, and although we'll see familiar faces and hear familiar names, they may not be in the forms we remember.















Mirrors edge exordium